![]() ![]() Worms Armageddon will no longer store the RNG seed used for map generation and other tasks in the registry.This behavior is now changed - the sequence of generated maps will be different each time the respective W:A screen is opened, regardless of the initial map. LEV map caused mouse-click terrain generation to iterate through the same sequence of random maps every time that same map was loaded (either by the local user, by another user who downloaded that map, or by the host of an online game which the user joined). On some systems, the smooth background gradient was not being rendered properly on very tall maps.Both problems have been fixed - v3.6.30.0 LAN hosts are now joinable by v3.6.31.0+ clients, and v3.6.31.0 LAN hosts are now joinable by older (v3.6.30.0 and earlier) clients. LAN games hosted by v3.6.30.0 were only joinable via Direct IP due to Game ID checks and the fact that all versions before and including v3.6.30.0 did not send a correct Game ID for LAN games.The WormNET news window was being cleared when returning from a game.The Hungarian characters introduced in v3.6.30.0 could not be typed in the front end.WAgame files was not being correctly registered. The Russian file type description for.On some systems, attempting to extract videos from replays at certain resolutions failed with a front end video initialization error message.A redundant display mode change is now avoided when launching replay playback.This problem appeared for all users affected by the above problem. If front end audio initialization failed, minimizing and restoring the game in the front end would result in various graphical artifacts, such as a mostly-black screen with white text and missing mouse cursor.W:A now does not check if the desired sample rate is within these specifications. Lego worms armageddon weapons driver#On some systems, the DirectSound driver incorrectly reported the sample rate used by W:A as out of range of its hardware secondary sound buffer sample rate specifications. Starting with v3.6.30.0, W:A checks if the sound parameters requested by W:A are supported by the sound card's DirectSound driver. On some systems, there was no sound in the front end in W:A v3.6.30.0.This only occurred if the "Back" button has been clicked (without actually leaving the game) since joining the current network game. Sometimes, when exiting from a network game as a client, W:A would ask for a confirmation after switching to the front end.The game would sometimes crash during the worm death explosion animation, if the Russian language was selected.Some features specific to internal testing (alpha) builds were accidentally left in v3.6.30.0.It incorrectly called "v3.6.30.0" simply "v3.6.30.0", whereas it incorrectly called "v3.6.30.0" itself an empty string, "". ![]()
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